This week was a little bit harder – as i had again only 2 or 3 days to make this game as i am on vacation and i want to drive to my family on thursday.
I had no clue about a good game that i can make fast in this time so i made this where i have the most experience in it. Make a platforming game but this time only go up like in Ice Climber or Kid Icarus.
Like in Kid Icarus i implement a Game Mechanic where the camera only follows up the player and if you fall down you die.
What went good:
I become fast in drawing and setup the game. I had the game setup and ready within the first two hours
What went wrong:
The game lacks a little bit of challenging and there is currently only one level. But besides this it works good this week.
What i learned:
Simple Camera tricks . And i learned that i became faster in prototyping a game which is really good.
Also i tested a new method to groundcheck the player (which works a lot better than before).
You can Play the Game here: https://www.nerdvision.net/GAW/Week9/